
Green Plains
The last safe corner, where the Blight is still only a rumor in the grass.
Forge a hero and take on a world sliding into darkness. Five fallen kingdoms, deep loot, and automation that keeps working while you are away.
No signup required to start. Play as a guest and save later.
A world worth saving
Each kingdom is one Warden's private defeat, not a reskinned biome: denial, delusion, sacrifice, complicity, and the thing underneath them all.

The last safe corner, where the Blight is still only a rumor in the grass.

A drowned court still keeps its posts at the bottom of the marsh, not knowing it drowned.

A queen froze her Seal, and herself, to buy the world a little more time.

A Warden who welcomed the corruption, and the cult that still kneels with him.

A sixth kingdom that should not exist, and the god bound beneath it all.
Every place is drawn by hand





What awaits you

Battle monsters, mini-bosses, and the fallen Wardens themselves across twenty hand-painted areas. Every kingdom is a different kind of ruin.

Gather, cook, smith, enchant. Hire workers to run your trades while you are away, and grow a hero hands-off.

Loot from your first Common drop to a Godly-tier treasure. Upgrade, enchant, and reforge your gear as far as your gold will take you.

Raise a guild's halls, march on raids, and lend your blade to world bosses that threaten the whole realm at once.
A story that earns its dread
The Wardens can hold the line no longer. Someone has to walk the road they failed. That someone is you.
Begin your journey